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MW4 · Multiplayer maps

Shoot House

The classic three-lane training facility rebuilt in snowy North Korea, with steady fights in the Junkyard, the center tunnels and the northern Containers.

Location
Shoot house facility, North Korea
Size
Medium

Map planner

Schematic, not to scale
CenterJunkyardContainersP1P3P4
  1. P1Center
  2. P2Shanty Town
  3. P3Containers
  4. P4Junkyard (Cars)
  5. P5Truck
  6. Outlined: not on the map yet

Overview

Shoot House returned with Season 1 on November 6. The layout matches the version veterans remember, but the training facility is now in North Korea under light snow, and it plays with MW4’s movement.

The map is built around three lanes that run its full width. The Junkyard is the southern lane, a fight across a yard of wrecked cars. The middle lane goes through tunnels into the Center, and the northern lane runs over and around the Containers. Lots of short connections link the three, so you can rotate quickly.

The overhead Hospital and Apartment buildings look down over the lanes, and holding them gives you the best view of the map. We haven’t confirmed exactly where they sit, so they aren’t marked on the schematic. Because the lanes are so predictable, the map is a steady source of fights for camo grinding. It’s also in the Shransit playlist with Shipment and Transit 213.

Hardpoint

The rotation listed for MW4 is Center, Shanty Town, Containers, Junkyard (Cars), then Truck. Center, Containers and Junkyard are marked by their lanes. We haven’t confirmed where Shanty Town (P2) and Truck (P5) are, so they’re left off the schematic.

Sources