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MW4 · Multiplayer maps

Nautical

A damaged ferry fleeing a war zone at dawn: long, narrow decks and a central hallway make for straight-line gunfights and tight cabin clears.

Location
Passenger ferry off South Korea
Size
Medium
Modes
  • Hardpoint
  • Domination
  • Search & Destroy

Map planner

Schematic, not to scale
Rear DeckRestaurantStorePassenger CabinFront DeckP1P2P3P4P5
  1. P1Store
  2. P2Front Deck
  3. P3Restaurant
  4. P4Passenger Cabin
  5. P5Rear Deck

Overview

Nautical takes place entirely on a ferry pulling away from a battle at dawn, with fires burning along the starboard side and bow. The ship runs left to right: the stern and Rear Deck on the west end, a central superstructure (Restaurant, Store and Passenger Cabin) in the middle, and the Front Deck and bow to the east.

Most of the map is long and narrow. Walkways run down both sides of the ship, and a long hallway through the middle connects the Restaurant and Passenger Cabin hills. These give straight sightlines from the centre toward either end, so rifles do well on the walkways. The only truly tight spaces are the small rooms inside the superstructure, where SMGs and fast clears win.

Hardpoint

Five hills, in order: Store → Front Deck → Restaurant → Passenger Cabin → Rear Deck, then back to Store. The rotation bounces between the middle of the ship and its ends, so the team that controls the centre hallway usually gets to the next hill first. When defending an indoor hill, guides suggest holding from behind the counter inside the room.

Domination

The A flag is at the stern end near the Rear Deck hill. Mobalytics groups the B flag with the Store hill and the Search & Destroy A site in the middle of the ship, and calls the Storage Room the key room for covering all three safely. There’s also a window jump into Storage you can use to retake it when the enemy is already set up there. We haven’t marked exact flag positions on the map yet.

Sources