MW4 · Patch notes
MW4 update November 2, 2026
Dive speed restored, the JOKR's infrared mode temporarily disabled, fewer DMZ UAV towers, and longer-lasting Sedative Inhalers.
Highlights
- The temporary 23% dive speed cut from October 28 was reverted. A server-side fix now handles the exploit.
- The JOKR's infrared mode is temporarily disabled because of an exploit.
- Free-for-All now shows a Final Killcam instead of Best Play.
- DMZ: UAV towers now spawn randomly, and there are 40% fewer of them (Deadtown is unchanged).
- DMZ: the Sedative Inhaler lasts 120 seconds instead of 60, and the Truce Flag cooldown drops from 180 to 60 seconds.
Weapon changes
- JOKRFix
- Infrared mode temporarily disabled to stop an exploit.
Multiplayer
- First pass at Shipment spawn logic.
- Out-of-bounds exploits on Sentry and Mumbai were closed.
- Death skull HUD icons are dimmer.
- The after-death damage widget is clearer and now separates left and right body parts.
DMZ
- SAM Site captures no longer get blocked after another squad abandons one.
- Retired Active Duty Operators now save properly.
- Operator Bounty progress no longer resets between deployments.
Campaign
- The “Hits Different” finishing move now unlocks once you meet its requirements.
Sources
- MetaRadar patch tracker (2026-11-02)